25 Years Later, How ‘Super Metroid’ Defined a Genre

25 Years Later, How Super Metroid Defined A Genre

On March 19, 1994, Japanese audiences got a chance to play one of the most influential video games of all time: Super Metroid, developed by Gunpei Yokoi’s Nintendo R&D team along with Intelligent […]

The post 25 Years Later, How ‘Super Metroid’ Defined a Genre appeared first on Geek.com.



from Geek.com https://ift.tt/2JexQ43
via IFTTT

Related Posts:

0 comments:

Post a Comment