Geek Pick: ‘Street Fighter V: Champion Edition’ Completes the Game (Again)

Back when I reviewed Street Fighter V: Arcade Edition, I said Capcom had released the complete version of the game. It turns out that isn’t the case as I’m now reviewing Street Fighter V: Champion Edition. I suppose it should come as no surprise this title exists considering how many different versions of Street Fighter II came out. So is this, in fact, the final iteration of Street Fighter V? It appears so. If it is, then Capcom has made this generation’s best fighting game even better.

Street Fighter V: Champion Edition has damn near every piece of content released during the past three seasons of SFV. This includes 40 characters, 34 stages, and over 200 costumes. Some DLC content made for the Capcom Cup isn’t here. Other than that, it’s everything players had to buy individually, now in one package. This is great for those who are brand-new to SFV. From the jump, they’ll get a game bursting with content. For folks like myself who were in it from the (barren) beginning, it’s both satisfying and frustrating knowing it took so long to get here. But since SFV is still fun to play, it’s best to forgive the past and enjoy what we have now.

Additions specific to Champion Edition include two of the series’ most infamous bosses: SFIV’s Seth and SFIII’s Gill. Including these bosses in Champion Edition is similar to how SFII: Champion Edition added that game’s bosses as playable characters. Seth comes in both male and female forms, which is pretty awesome. As before, both bosses are super cheap and frustrating to go up against. They’re also tough to master if you’re playing as them. They fit right in with the rest of the roster and provide extra variety.

Each character now has access to a second V-Skill. As before, V-Skills are unique to each fighter. While different per character, they momentarily boost and balance out any deficiencies. For example, offensive-focused characters will gain some sort of defensive ability, while defensive characters may get an offensive special. Depending on how you play, the new V-skills (or V-skills in general) will either have no impact or a significant one during matches. Whatever the case, having new skills at one’s disposal is always a good thing.

Even if you don’t upgrade to Champion Edition you’ll still have access to character and game balances. Like I said up top, Street Fighter V was and is the best fighting game on the market. These improvements just enhance it. Along with improved gameplay, Champion Edition also changes the in-menu music and UI, but not drastically. One minor gripe is how you’re shown ads for Champion Edition whenever the game loads. This is especially weird if you own the update. Thankfully, you can disable this ad in options.

I have mixed feelings on Street Fighter V: Champion Edition. Objectively, it’s an easy recommendation given the amount of content it contains. If you’ve yet to play it, it’s worth your time and money. At the same time, the update is bittersweet for those who’ve been around since launch. I won’t make any grand proclamations of this being the final edition of the game. I’ll instead enjoy it for what it is and look forward to next-gen’s inevitable Street Fighter VI.

Street Fighter V: Champion Edition costs $29.99 on both PS4 and PC. This includes all of the content outlined above. If you already own SFV, the update cost $24.99.



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