A few days we got the final character of the first wave of DLC characters for Super Smash Bros. Ultimate: Byleth from Fire Emblem: Three Houses. This isn’t the last new fighter coming to the game. Six more are in the works for a second wave Fighter’s Pass. However, that only slightly muted the disappointment from getting yet another blue-haired generic sword-wielding anime Fire Emblem character in a roster that’s already chock full of them.
It’s not just whining fans who feel that way. Smash Bros. mastermind Masahiro Sakurai himself agrees there are too many Fire Emblem characters in his own game!
Sakurai-san does admit that there are too many FE characters & sword users in Smashhttps://t.co/IfUTEthANM pic.twitter.com/SxC2jlXJ75
— 黒凧 BlackKite (@bk2128) February 5, 2020
Of course, Smash Bros. isn’t Sakurai’s game. It’s Nintendo’s mascot mash-up. And in his latest Famitsu column, Sakurai reminds us that Nintendo made the decisions for new characters and that he was just following orders. Alongside unexpected legacy characters like Banjo-Kazooie and the Hero from Dragon Quest, Nintendo wanted to advertise a contemporary game. So that’s how we got saddled with the star of the (excellent) Fire Emblem game Nintendo wants you to buy right now.
Sakurai also explains various other challenges with the character. Since Three Houses wasn’t yet finished during development he had to play prototypes and wrap his head around the branching story. He eventually settled on using the Hero’s Relics as a way to diversify Byleth’s moveset with spear, bow, and axe attacks in addition to the sword. It’s good stuff, Byleth is ultimately pretty fun to play. But again for the people in the back, NO MORE FIRE EMBLEM CHARACTERS IN SMASH BROS!
Super Smash Bros. Ultimate is available now. Read our review of this majestic video game pageant. And for more check out cool Switch games to play that aren’t Smash Bros., because those definitely exist.
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